age [amount] [character id] | Adds [amount] of age to [character id]. |
add_claim [title id] [character id] | Adds a pressed claim on [ title id ] for [character id]. |
add_doctrine [doctrine id] [faith id] | Adds [doctrine id] to [faith id]. Pressing tab reveals all doctrine IDs. |
add_dread [amount] [character id] | Adds [amount] of dread to [character id]. |
add_maa [regiment id] [character id] | Adds [regiment id] of men-at-arms to [character id]. Pressing tab reveals all regiment IDs. |
add_perk [perk id] [character id] | Adds [perk id] to [character id]. Pressing tab reveals all perk IDs. |
add_piety [amount] | Adds [amount] of piety to the player character. |
add_piety_no_experience [amount] | Adds [amount] of piety to the player character without increasing level of Devotion. |
add_prestige [amount] | Adds [amount] of prestige to the player character. |
add_prestige_no_experience [amount] | Adds [amount] of prestige to the player character without increasing level of Fame. |
add_realm_law [law id] [character id] | Passes [law id] to the realm of [character id]. Pressing tab reveals all law IDs. |
add_realm_law_skip_effects [law id] [character id] | Adds [law id] to the realm of [character id]. Pressing tab reveals all law IDs. |
add_relation [relation id] [character id] | Adds [relation id] between [character id] and [character id]. |
add_secret [secret id] [character id] | Adds [secret id] to the player character. Pressing tab reveals all secret IDs. Adding [character id 1] [character id 2] creates a secret held by the respective character(s). |
add_stress [amount] [character id] | Adds [amount] of stress to [character id]. |
add_title_law [title id] [law id] | Adds [succession law id] to [title id]. |
add_trait [ trait id ] [character id] | Adds [ trait id ] to [character id]. |
add_lifestyle_xp_all [amount] [character id] | Adds [amount] of experience to all lifestyles of [character id]. |
add_diplomacy_lifestyle_xp [amount] [character id] | Adds [amount] of diplomacy lifestyle experience to [character id]. |
add_martial_lifestyle_xp [amount] [character id] | Adds [amount] of martial lifestyle experience to [character id]. |
add_stewardship_lifestyle_xp [amount] [character id] | Adds [amount] of stewardship lifestyle experience to [character id]. |
add_intrigue_lifestyle_xp [amount] [character id] | Adds [amount] of intrigue lifestyle experience to [character id]. |
add_learning_lifestyle_xp [amount] [character id] | Adds [amount] of learning lifestyle experience to [character id]. |
bypass_requirements | Ignores the requirements for player decisions, interactions, schemes, laws, title creation and struggle endings. |
change_culture [county id] [culture id] | Changes the culture of [county id] to [culture id]. |
change_development_level [amount] [county id or barony id] | Adds [amount] of development to [county id or barony id], if no county is specified then the player character’s capital. Negative values lower it. |
change_fervor [amount] [faith id] | Adds [amount] of fervor to [faith id]. |
change_diplomacy [amount] [character id] | Adds [amount] of diplomacy skill to [character id]. |
change_martial [amount] [character id] | Adds [amount] of martial skill to [character id]. |
change_stewardship [amount] [character id] | Adds [amount] of stewardship skill to [character id]. |
change_intrigue [amount] [character id] | Adds [amount] of intrigue skill to [character id]. |
change_learning [amount] [character id] | Adds [amount] of learning skill to [character id]. |
change_prowess [amount] [character id] | Adds [amount] of prowess skill to [character id]. |
charinfo | You can view infomation such as characters’ ID in the game. |
clear_character_modifiers [character id] | Removes all character modifiers from [character id]. |
clear_title_laws [title id] | Removes all title succession laws from [title id]. |
clear_traits [character id] | Removes all traits from [character id]. |
discover_all_eras [character id] | Discovers all innovations for the culture of [character id]’s. |
discover_era [era id] | Discovers [era id] and all its innovations for the player character’s culture. Pressing tab reveals all era IDs. Default current era. |
discover_fascination [character id] | Discovers the current fascination for the culture of [character id]’s. |
discover_innovation [innovation id] [character id] | Discovers [innovation id] for the culture of [character id]’s. Pressing tab reveals all innovation IDs. |
dynasty_prestige [amount] [dynasty id] | Adds [amount] of renown to [dynasty id].. |
effect start_cat_story_cycle_effect | Gain a pet cat |
effect start_dog_story_cycle_effect | Gain a pet dog |
end_schemes | All schemes targeting the player character are abandoned. |
event [event id] [character id] | Triggers [event id]. |
fow | Toggles the fog of war. |
gain_all_dynasty_perks [character id] | Buys all dynasty legacies for the dynasty of [character id]’s. |
gain_all_perks [character id] | Gives all lifestyle perks to [character id]. |
give_title [title id] [character id] | Gives [title id] to [character id]. |
gold [amount] | Adds [amount] of gold to the player character. |
guaranteed_scheme_success | Schemes are always successful. |
guaranteed_scheme_secrecy_success | Schemes are always secret. |
instabuild | Player Men-at-Arms are reinforced instantly. Current constructions in the player character’s domain are finished instantly. New constructions are finished in a day. Entering it again disables it. |
instant_birth | Pregnancies last a day. Entering it again disables it. |
join_era [era id] | Enters [era id] for the culture of [character id]’s. Pressing tab reveals all era IDs. |
kill [character id] | Kills [character id]. |
know_schemes | Discovers all schemes targeting the player character. |
merge_culture [culture id] [culture id] | Changes the culture of all counties of [culture id] to [culture id]. |
pregnancy [character id] [character id] | Impregnates female [character id] with father [character id], if no character is specified then an unknown father. |
remove_doctrine [doctrine id] [faith id] | Removes [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs. |
remove_nick [character id] | Removes the current nickname from [character id]. Pressing tab reveals all nickname IDs. |
remove_relation [relation id] [character id] | Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. |
remove_trait [trait id] [character id] | Removes [trait id] from [character id]. Pressing tab reveals all trait IDs. |
set_culture [culture id] [character id] | Changes the culture to [culture id] for [character id]. Pressing tab reveals all culture IDs. |
set_dread [amount] [character id] | Sets the dread to [amount] for [character id]. |
set_faith [faith id] [character id] | Changes the faith to [faith id] for [character id]. Pressing tab reveals all faith IDs. |
set_focus [focus id] [character id] | Sets the focus to [focus id] for [character id]. |
set_nick [ nickname id ] [character id] | Gives [ nickname id ] to [character id]. Pressing tab reveals all nickname IDs. |
set_sexuality [sexuality id] [character id] | Changes the sexual orientation to [sexuality id] for [character id]. |
set_stress [amount] [character id] | Sets the stress to [amount] for [character id]. |
set_diplomacy [amount] [character id] | Sets the diplomacy skill to [amount] for [character id]. |
set_martial [amount] [character id] | Sets the martial skill to [amount] for [character id]. |
set_stewardship [amount] [character id] | Sets the stewardship skill to [amount] for [character id]. |
set_intrigue [amount] [character id] | Sets the intrigue skill to [amount] for [character id]. |
set_learning [amount] [character id] | Sets the learning skill to [amount] for [character id]. |
set_prowess [amount] [character id] | Sets the prowess skill to [amount] for [character id]. |
set_date [year.month.day] | Sets the date to [year.month.day], if no month or day is specified, sets to the 1 of January. |
yesmen | AI characters accept all proposals. Entering it again disables it. |
yesmen_instant | AI characters accept all proposals instantly. Entering it again disables it. |
progress_struggle_phase [struggle id] [phase id] [amount] | Adds [amount] of catalyst points towards the next phase of [struggle id]. Pressing tab reveals all struggle IDs. |
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